Wreckfest 2 telemetry HUD overlay
Wreckfest 2 has a UDP telemetry output set in a JSON file. Horizon Labs reads speed, revs, gear, pedals, G-force, laps, position and engine temperature.
Setup
Pick Wreckfest 2 in Horizon Labs (Settings → Connection), then switch on its telemetry:
- Wreckfest 2
- In
Documents\My Games\Wreckfest 2\<id>\savegame\telemetry\config.json, under"udp"add{ "enabled": true, "ip": "127.0.0.1", "port": 23123 }, then restart the game.
- Port 23123 is the Horizon Labs default; any free port works if you set the same one in Settings → Connection.
- Run the game in borderless windowed mode so the overlay can sit on top.
What the HUD can show
The fields the game sends, as Horizon Labs reads them. The Designer lets you bind any of them to any layer.
Wreckfest 2
Engine Speed · RPM · Rev limit · Gear · Power · Torque · Engine temperature
Inputs Throttle · Brake · Clutch · Handbrake · Steering
Race Lap number · Best lap · Last lap · Current lap time · Race time · Position · Total laps
Dynamics G-force · Vertical G
Make it yours
- Build your first HUD in the Designer, or start from one of 250+ ready-made widgets.
- Put the HUD on stream in OBS, Streamlabs, Meld or TikTok LIVE.
- How game telemetry works and why no mods are needed.
Horizon Labs 2.0 · Designer included
Get Horizon Labs from €4.99