Games · UDP (WRC config.json)

EA SPORTS WRC telemetry HUD overlay

EA SPORTS WRC configures its UDP telemetry in a JSON file. Horizon Labs reads the default wrc packet structure, which carries stage time but no laps or positions.

Setup

Pick EA SPORTS WRC in Horizon Labs (Settings → Connection), then switch on its telemetry:

EA SPORTS WRC
In Documents\My Games\WRC\telemetry\config.json, under "udp" → "packets", add { "structure": "wrc", "packet": "session_update", "ip": "127.0.0.1", "port": 20777, "bEnabled": true }, keep "schema": 2, then restart the game.

What the HUD can show

The fields the game sends, as Horizon Labs reads them. The Designer lets you bind any of them to any layer.

EA SPORTS WRC

Engine Speed · RPM · Rev limit · Gear

Inputs Throttle · Brake · Clutch · Steering · Handbrake

Race Current lap time

Dynamics G-force · Vertical G · Pitch · Roll · Heading · Drift angle

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