WRC Generations telemetry HUD overlay
WRC Generations sends UDP telemetry once it is switched on in its UserSetting.cfg. Horizon Labs reads speed, revs, gear, pedals, G-force and stage time.
Setup
Pick WRC Generations in Horizon Labs (Settings → Connection), then switch on its telemetry:
- WRC Generations
- In
Documents\My Games\WRCG\UserSetting.cfg, with the game closed:WRC.Telemetry.EnableTelemetry = true;,WRC.Telemetry.TelemetryAdress = "127.0.0.1";,WRC.Telemetry.TelemetryPort = 22888;.
- Edit the file with the game closed; it reads the setting on launch.
- Run the game in borderless windowed mode so the overlay can sit on top.
What the HUD can show
The fields the game sends, as Horizon Labs reads them. The Designer lets you bind any of them to any layer.
WRC Generations
Engine Speed · RPM · Rev limit · Gear
Inputs Throttle · Brake · Clutch · Steering
Race Lap number · Best lap · Last lap · Current lap time · Race time · Position · Fuel · Lap distance · Pit status · Total laps · Sector
Dynamics G-force · Suspension travel · Brake temperatures
Make it yours
- Build your first HUD in the Designer, or start from one of 250+ ready-made widgets.
- Put the HUD on stream in OBS, Streamlabs, Meld or TikTok LIVE.
- How game telemetry works and why no mods are needed.
Horizon Labs 2.0 · Designer included
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