Trackmania telemetry HUD overlay
Trackmania² and Trackmania Turbo publish their telemetry in shared memory on their own. Horizon Labs reads speed, revs, gear, inputs, race time, checkpoints and laps.
Setup
Pick your game in Horizon Labs (Settings → Connection), then switch on its telemetry:
- Trackmania²
- Nothing to enable: the game publishes its shared memory on its own.
- Trackmania Turbo
- Nothing to enable: the game publishes its shared memory on its own.
- Run the game in borderless windowed mode so the overlay can sit on top.
What the HUD can show
The fields each game sends, as Horizon Labs reads them. The Designer lets you bind any of them to any layer.
Trackmania²
Engine Speed · RPM · Gear
Inputs Throttle · Brake · Steering
Race Lap number · Best lap · Last lap · Current lap time · Race time · Total laps
Trackmania Turbo
Engine Speed · RPM · Gear
Inputs Throttle · Brake · Steering
Race Lap number · Best lap · Last lap · Current lap time · Race time · Total laps
Make it yours
- Build your first HUD in the Designer, or start from one of 250+ ready-made widgets.
- Put the HUD on stream in OBS, Streamlabs, Meld or TikTok LIVE.
- How game telemetry works and why no mods are needed.
Horizon Labs 2.0 · Designer included
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