Games · Shared memory

Trackmania telemetry HUD overlay

Trackmania² and Trackmania Turbo publish their telemetry in shared memory on their own. Horizon Labs reads speed, revs, gear, inputs, race time, checkpoints and laps.

Setup

Pick your game in Horizon Labs (Settings → Connection), then switch on its telemetry:

Trackmania²
Nothing to enable: the game publishes its shared memory on its own.
Trackmania Turbo
Nothing to enable: the game publishes its shared memory on its own.

What the HUD can show

The fields each game sends, as Horizon Labs reads them. The Designer lets you bind any of them to any layer.

Trackmania²

Engine Speed · RPM · Gear

Inputs Throttle · Brake · Steering

Race Lap number · Best lap · Last lap · Current lap time · Race time · Total laps

Trackmania Turbo

Engine Speed · RPM · Gear

Inputs Throttle · Brake · Steering

Race Lap number · Best lap · Last lap · Current lap time · Race time · Total laps

Make it yours

Horizon Labs 2.0 · Designer included

Get Horizon Labs from €4.99

Version 2.1.4 · Designer 1.2.2 · Pay what you want · one-time · Windows 10/11