Games · Shared memory (proxy.ini)

GP Bikes and MX Bikes telemetry HUD overlay

GP Bikes and MX Bikes, by PiBoSo, publish their telemetry once a small proxy.ini file sits next to the game. Horizon Labs reads speed, revs, gear, throttle, brakes, lean angle, lap times and engine temperature.

Setup

Pick your game in Horizon Labs (Settings → Connection), then switch on its telemetry:

GP Bikes
Create proxy.ini next to the game’s executable with two lines: [params] and sample_rate = 100.
MX Bikes
Create proxy.ini next to the game’s executable with two lines: [params] and sample_rate = 100.

What the HUD can show

The fields each game sends, as Horizon Labs reads them. The Designer lets you bind any of them to any layer.

GP Bikes

Engine Speed · RPM · Rev limit · Gear · Engine temperature

Inputs Throttle · Brake · Clutch · Steering

Race Lap number · Best lap · Last lap · Current lap time · Fuel · Pit limiter

Dynamics G-force · Vertical G · Pitch · Roll · Heading

MX Bikes

Engine Speed · RPM · Rev limit · Gear · Engine temperature

Inputs Throttle · Brake · Clutch · Steering

Race Lap number · Best lap · Last lap · Current lap time · Fuel

Dynamics G-force · Vertical G · Pitch · Roll · Heading

Make it yours

Horizon Labs 2.0 · Designer included

Get Horizon Labs from €4.99

Version 2.1.4 · Designer 1.2.2 · Pay what you want · one-time · Windows 10/11