Games · Shared memory

Assetto Corsa telemetry HUD overlay

Assetto Corsa and Assetto Corsa Competizione publish their telemetry in shared memory, so there is nothing to switch on. Start a session and the HUD goes live on track.

Setup

Pick your game in Horizon Labs (Settings → Connection), then switch on its telemetry:

Assetto Corsa
Nothing to enable: the game publishes its shared memory on its own.
Assetto Corsa Competizione
Nothing to enable: the game publishes its shared memory on its own.

What the HUD can show

The fields each game sends, as Horizon Labs reads them. The Designer lets you bind any of them to any layer.

Assetto Corsa

Engine Speed · RPM · Rev limit · Gear · Boost

Inputs Throttle · Brake · Clutch · Steering

Race Lap number · Best lap · Last lap · Current lap time · Position · Fuel

Dynamics G-force · Vertical G · Pitch · Roll · Heading · Tyre temperatures · Suspension travel · Drift angle

Car Car name

Assetto Corsa Competizione

Engine Speed · RPM · Rev limit · Gear · Boost

Inputs Throttle · Brake · Clutch · Steering

Race Lap number · Best lap · Last lap · Current lap time · Position · Fuel

Dynamics G-force · Vertical G · Pitch · Roll · Heading · Tyre temperatures · Drift angle

Car Car name

Make it yours

Horizon Labs 2.0 · Designer included

Get Horizon Labs from €4.99

Version 2.0.10 · Designer 1.0.6 · Pay what you want · one-time · Windows 10/11